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Found 9 results

  1. shockie

    !redie

    I suggest vip players get the command !redie when they die, which spawns their ghost when they are dead, and can freely roam around the map and play minigames. What do you guys think?
  2. CLOSED DUE TO JORAM BEING A TROLL RIGHT POST:
  3. I finally got around to finding some good KZ maps to put on the server! These are hand picked by me and Rayleigh. I have provided the workshop links to make it easier for you guys! kz_dam (http://steamcommunity.com/sharedfiles/filedetails/?id=647694230&searchtext=kz_dam) kz_green (http://steamcommunity.com/sharedfiles/filedetails/?id=425209295&searchtext=kz_green) kz_gitgud (http://steamcommunity.com/sharedfiles/filedetails/?id=370366679&searchtext=kz_gitgud) kz_colors_v2 (http://steamcommunity.com/sharedfiles/filedetails/?id=325027910) xc_powerblock_rc1 (http://steamcommunity.com/sharedfiles/filedetails/?id=156206701&searchtext=xc_powerblock_rc1) kz_kingsbay (http://steamcommunity.com/sharedfiles/filedetails/?id=653576717&searchtext=kz_) kz_adventure (http://steamcommunity.com/sharedfiles/filedetails/?id=320750771) kz_aztec (http://steamcommunity.com/sharedfiles/filedetails/?id=156057488) kz_beginnerblock_go (http://steamcommunity.com/sharedfiles/filedetails/?id=156057667) kz_cargo (http://steamcommunity.com/sharedfiles/filedetails/?id=279210694) kz_farm (http://steamcommunity.com/sharedfiles/filedetails/?id=416771470) bkz_apricity (http://steamcommunity.com/sharedfiles/filedetails/?id=408339325&searchtext=bkz_apricity) kz_catalyst (http://steamcommunity.com/sharedfiles/filedetails/?id=406077618&searchtext=kz_catalyst) kz_lego (http://steamcommunity.com/sharedfiles/filedetails/?id=351298054) kz_lego_two_redux_v3 (http://steamcommunity.com/sharedfiles/filedetails/?id=515550870) kz_natureblock_go (http://steamcommunity.com/sharedfiles/filedetails/?id=156067357) kz_zhop_freestyle (http://steamcommunity.com/sharedfiles/filedetails/?id=685863435&searchtext=kz_zhop_freestyle) kz_synthesis_v2 (http://steamcommunity.com/sharedfiles/filedetails/?id=524273901&searchtext=+kz_synthesis_v2) kz_erinome (http://steamcommunity.com/sharedfiles/filedetails/?id=568096729&searchtext=+kz_erinome) Keep an eye out for this list, i may be adding more! Newly added maps will have a "-".
  4. I have some more suggestions for you guys. I have already told you guys in another post that the command !speed (that's the speed panel: the command can be done in another way, do !options , press 8, then 6 to enable it) isnt working. This is a suggestion for perfection, should't be on your top priority list. Now for the other thing that you might want to prioritize a bit more, is enabling the bot path-showing thingy ( do !options and press 4 to activate) by default. I see a lot of new players leaving the server and ragequitting because they don't know where to go. It would be nice to have it enabled by default so new players will have an easier time, KZ is hard enough by itself.
  5. How about adding a Headshot only war day, So in the menu for war day, You select Prep time for it, Then it would ask if you want Headshot only, then ask how long it would last, I guess it would be hard to code.
  6. Just curious about what you guys thought. I've been on a lot of servers that don't allow this. I will go into more detail though, I'm not interested in wiping the command totally - but it can be a bit annoying that people will use this command, and as soon as they stand to type or their finger hurts or steam opens.. whatever - they're killed instantly. Holding down your crouch button for ages when it is in no need necessary can be irritating. Wondering what others think about this.
  7. I was thinking of maybe adding tracers that are multicolored, so first shot is a random color, so is the second and so on and maybe adding multicolored names too?
  8. Snrlax

    Overwatch?

    With the new release and popularity of Overwatch I was wondering if people wanted to do a tournament on it? We would have to speak to owners about rewards etc. but How about it?
  9. Add !rs / !restartstage just for faster times and so you can restart the stage instead of waiting to fall off the edge of maps and the bind for it ("sm_rs") Probaly will shorten times.
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