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Jailbreak - Rules & Games

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Changed formatting

 

CT Rules:

Removed: If T's are blocking the exit of armoury meaning CT's can't leave without baiting they are allowed to remain there until the T's move out of the way.

Added: T’s are not allowed to camp the entrance of armory in order to block CT’s from exiting. Doing so will make the T a rebeller.

Added: All ct’s should be actively attempting to contribute to the round’s progress.

Changed the vent rules to: CT’s are not allowed to vent camp and cannot rush through the vent whenever they please. If they have been made aware that a T is in a vent by seeing them, or by seeing an empty cell with an open vent are they allowed to rush it. After 3 minutes on the round time has passed, ct's may rush vents at all times.      

Added: If you are ordered a command that is either impossible, or (in)directly kills you, you are to ignore it and keep you should keep following the warden's previous command. This includes commands that involves doing an action which the warden has restricted.

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Fixed grammar on some rules.

 

CT Rules:

• Added rule: "CTs must have at least 1 successful round before a games day is allowed. (Successful is defined as either getting to LR, or finishing the round in a game)"

• Tweaked rule: "To be a CT you must have a fully-functioning, clear, audible microphone and be willing to warden."

• Tweaked rule: "You are not allowed to continue playing games to kill non-rebelling terrorists whilst there are 2 left. An exception for this is that a terrorist has to reach a finish of a game. (For example: Deathrun, lasers, RLGL). If 2 Ts are remaining while there is some rebellers, the non rebelling Ts are to be guaranteed LR."

 

T Rules:

• Added rule: "Once a T has killed a CT, they are considered a rebel for the remainder of the round and are not allowed to surrender for that round."

 

General Rules:

• Added rule: "In order for a vent cell to be considered a special cell, the vent must be accessible. (For example, if a vent is not open or able to be opened, that cell is no longer considered special)"

 

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Changed rule for Hunger Games:

On 17/03/2016 at 10:00 PM, mEDeZ said:

You can only team with 1 other person, you cannot camp in cells, armoury, secrets or medic and you may not enter vents at all. You cannot LR

Added rules for Zeus and Knife deathmatch:

On 17/03/2016 at 10:00 PM, mEDeZ said:

You may not team with other players for these games, you cannot camp in cells, armoury, secrets or medic and you may not enter vents at all. You cannot LR

 

(For Admins)

Toggle beacons on players at 12:00

Make all players be in cell area by 11:00

 

These are just guidelines, but should be followed if no staff are online. If staff are online, they are free to make their own times.

 

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Removed:

On 3/17/2016 at 10:00 PM, mEDeZ said:

Simon-says days cannot be used as a way to killwhore/get as many kills as you can, as so, warning shots must be used on simon says days. (This does not apply to doing a game mid round)

 

On 3/17/2016 at 10:00 PM, mEDeZ said:

You cannot do any form of Joke/Talent day

Quote

CTs may not sit inside of any special cells (Vent, Secret or Gun) to stop Ts from using the vent/secret.

 

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Rules added:

CT-Specific rules

  • KOSing !emotes is not allowed, CT's are only allowed to restrict the use of emotes and give warning shots if T's emote after the command.

 

Rules changed:

CT-Specific rules

  • CT’s may only attack rebels as attacking anyone else is classed as a free attack or free kill. If you free-attack a T, it's courteous to take them to medic. If you freekill a T by accident, you can ask a staff member to revive the freekilled T. If this happens no further actions are required. If this is not possible. You must go to armoury or somewhere where out of the way to kill yourself - if not, you could either  just be slain, or things could be taken further by admins.
  • CT's must try to find missing T's and not just let them get to LR.  However, if a T decides to hide somewhere to purposefully delay the round whilst 2 T's have received "guaranteed LR", the missing / rebelling T is required to actively rebel and try to kill the CT's. Not doing so may result in a warning or slay from staff members.

 

Fixed:

  • Some spelling issues
  • Changed formatting slightly in OP.

 

Admin Guidelines

 

  • When a CT has freekilled someone accidentally. A staff member should revive the freekilled T when possible. Try to avoid slaying CT's so the round can continue normally. Only when it happens on a constant basis or you decide that the freekill was not an accident should the CT be slain.

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Rules added:

CT-Specific rules

 

  • Hosting games heavily biased towards favouritism is not allowed (including but not limited to Joke day & Talent Show day).

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